
Every sequence has a direct impact on the progression of the film which makes for a high intensity roller coaster of thrills. Just how many films, action films in particular, have been spoiled by an enormous amount of “filler” sequences which add no meaning to the story or offer no entertainment value whatsoever? ‘The Raid’ does away with fillers altogether, there are no scenes in which the audience wants to look away from the screen, each scene leads to the next and as one intense fight sequence ends, the next one begins. The entire story of their reunion, how they rekindle their past and finally unite to fight together is sort of a necessary relief from the bone crunching piece of cinema the film is. This plot point stands out in stark contrast with the fast paced film that this is. The only aspect in an otherwise absent story line which draws emotional responses from the audience is the mini sub-plot where Rama, the lead character who happens to be a trapped cop and Andi, who works for the ‘other side’ are brothers. As for the sound effects, the sound editing in the film is one to marvel at as you can easily differentiate between a bullet shot next to you and a bullet shot in the next room. Complete silence is also used effectively, in some scenes the music just disappears causing feelings of uneasiness in the audience, the uneasiness ‘Breaking Bad’ is famous for exploiting. It is in keeping with the brutal tone of the film and even sets the tone for some of the scenes in the movie. The music, which happens to be composed by Aria Prayogi and Fajar Yuskemal, seems to be like a cross between Zimmer’s Joker theme and Rage Against The Machine. ‘When there’s nowhere left to run or hide…You fight or die.’ A chilling film tagline which sums up the whole story. After watching ‘The Raid’ most of the other Hollywood action films seem like child’s play. While the film ‘Die Hard’ popularised the single building setting, ‘The Raid’ can be credited with inspiring films like ‘Dredd’ which followed a similar concept.

A concept which has been used in a number of films, this film is the perfection of that very concept. The entire film is based on people trapped in a building filled with ‘villains’ and how they are forced to play a game of survive or die. The cinematography of the film is definitely something to marvel at, the actors look and sound like they’re really going at it in full-contact and it really looks and sounds like they’re getting hurt. The camera angles during the hardcore and bloody fights makes incites all kinds of responses from the audience, making them scream, sigh and yell together. The audience is thrown into first person for the majority portion of the film and finds themselves in some sort of virtual reality experience out of a video game.
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Director Gareth Evans has done remarkably well at using this small setting to his advantage with paranoia inducing shots, unnerving camera movements and spectacular continuity.

The entire film is set in a single building.
